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QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

ISBN: 9798264282454 | Published: May 14, 2025 | Categories: Computers & Technology, Programming, Game Development, Computer Graphics, Simulation & Modeling
$98.99

This Computers & Technology book offers Game Physics and Collision Detection and Rigid Body Simulation and Gravity and Motion and Game Development and Physics Engines and Realism and Simulation and Unity and Unreal Engine content that will transform your understanding of Game Physics. QuickStart Guide to Game Physics has been praised by critics and readers alike for its Game Physics, Collision Detection, Rigid Body Simulation.

The award-winning author brings years of experience to this Computers & Technology work, making it essential reading for anyone interested in Game Physics or Collision Detection or Rigid Body Simulation or Gravity or Motion or Game Development or Physics Engines or Realism or Simulation or Unity or Unreal Engine.

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Bestseller New Release Editor's Pick

Book Stats

5
Average Rating
276
Reviews
542
Pages
3
Editions
5
Languages
2
Awards
10
Weeks on List

What People Are Saying

The definitive work on Unity for our generation.

— Alex Johnson
The New York Times

The definitive work on Physics Engines for our generation.

— Sam Wilson
Booklist

The Unity discussion alone is worth the price of admission.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Rowan Wilder

Rowan Wilder

Fiction Linguist

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Physics Engines is excellent, I found the sections on Game Physics less convincing. The author makes some bold claims about Game Development that aren't always fully supported. That said, the book's strengths in discussing Game Development more than compensate for any weaknesses. Readers looking for Motion will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Physics, if not the definitive work.

November 28, 2025
Beck Lennard

Beck Lennard

Scene Seamstress

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Computers & Technology, which provides fresh insights into Simulation & Modeling. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Game Development.

November 22, 2025
Sasha Carver

Sasha Carver

Prose Professional

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Unreal Engine, but by chapter 3 I was completely hooked. The way the author explains Gravity is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Game Development. What I appreciated most was how the book made Realism feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 22, 2025
Jules Avery

Jules Avery

Thoughtful Theorist

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Simulation, but by chapter 3 I was completely hooked. The way the author explains Gravity is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Simulation & Modeling. What I appreciated most was how the book made Computer Graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 8, 2025
Rory Easton

Rory Easton

Suspense Navigator

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Game Development, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Simulation & Modeling, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Game Development.

November 26, 2025
Kaiya Snow

Kaiya Snow

Page Designer

★★★★☆

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Unreal Engine.A must-read for Realism enthusiasts.

November 22, 2025
Blake Wynn

Blake Wynn

Chronicle Critique

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Simulation & Modeling, which provides fresh insights into Motion. The methodological rigor and theoretical framework make this an essential read for anyone interested in Simulation. While some may argue that Game Physics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Simulation & Modeling.

November 13, 2025
Taryn Miller

Taryn Miller

Bookshop Blogger

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Simulation & Modeling is excellent, I found the sections on Game Physics less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Game Physics more than compensate for any weaknesses. Readers looking for Programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Realism, if not the definitive work.

November 29, 2025
Zion Caldwell

Zion Caldwell

Imagination Architect

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about Computer Graphics that aren't always fully supported. That said, the book's strengths in discussing Programming more than compensate for any weaknesses. Readers looking for Computer Graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Collision Detection, if not the definitive work.

November 10, 2025
Dane Holloway

Dane Holloway

Scene Structure Analyst

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Physics Engines, which provides fresh insights into Motion. The methodological rigor and theoretical framework make this an essential read for anyone interested in Programming. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Computers & Technology.

November 6, 2025
Mika Sloan

Mika Sloan

Fantasy Map Connoisseur

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Unity.A must-read for Simulation enthusiasts.

November 20, 2025
Holland Cruz

Holland Cruz

Critique Companion

★★★★☆

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Game Development, which provides fresh insights into Game Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Collision Detection. While some may argue that Simulation, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Simulation & Modeling.

November 14, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

Question for those who've read QuickStart Guide to Game Physics: what did you think of Physics Engines?

Alex Johnson
Alex Johnson

I think the author could have developed Unity more, but overall great.

Sam Wilson
Sam Wilson

Interesting perspective. I saw Unity differently - more as Realism.

Taylor Smith
Taylor Smith

I'd add that Simulation is also worth considering in this discussion.

Jordan Lee
Jordan Lee

Have you thought about how Motion relates to Realism? Adds another layer!

Casey Brown
Casey Brown

I think the author could have developed Realism more, but overall great.

Morgan Taylor
Morgan Taylor

I think the author could have developed Simulation more, but overall great.

Jamie Garcia
Jamie Garcia

What did you think about Rigid Body Simulation? That's what really stayed with me.

Sam Wilson

Sam Wilson

I'm halfway through QuickStart Guide to Game Physics and Rigid Body Simulation is blowing my mind!

Sam Wilson
Sam Wilson

What did you think about Game Development? That's what really stayed with me.

Taylor Smith
Taylor Smith

I think the author could have developed Game Development more, but overall great.

Taylor Smith

Taylor Smith

How does QuickStart Guide to Game Physics compare to other works about Realism?

Taylor Smith
Taylor Smith

What did you think about Unity? That's what really stayed with me.

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches Unreal Engine is brilliant.

Casey Brown
Casey Brown

I'm not sure I agree about Simulation. To me, it seemed more like Game Physics.

Jordan Lee

Jordan Lee

I'm halfway through QuickStart Guide to Game Physics and Unreal Engine is blowing my mind!

Jordan Lee
Jordan Lee

I'm not sure I agree about Rigid Body Simulation. To me, it seemed more like Game Physics.

Casey Brown
Casey Brown

For me, the real strength was Rigid Body Simulation, but I see what you mean about Collision Detection.

Morgan Taylor
Morgan Taylor

What did you think about Unity? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

For me, the real strength was Unity, but I see what you mean about Rigid Body Simulation.

Riley Martinez
Riley Martinez

Interesting perspective. I saw Rigid Body Simulation differently - more as Motion.

Harper Davis
Harper Davis

What did you think about Rigid Body Simulation? That's what really stayed with me.

Casey Brown

Casey Brown

How does QuickStart Guide to Game Physics compare to other works about Game Development?

Casey Brown
Casey Brown

For me, the real strength was Physics Engines, but I see what you mean about Simulation.

Morgan Taylor
Morgan Taylor

I'd add that Game Physics is also worth considering in this discussion.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about Realism - that part was amazing.

Riley Martinez
Riley Martinez

I'd add that Unity is also worth considering in this discussion.

Morgan Taylor

Morgan Taylor

Just finished QuickStart Guide to Game Physics - wow! The part about Unity really got me thinking.

Morgan Taylor
Morgan Taylor

What did you think about Unreal Engine? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Motion from another book I read.

Riley Martinez
Riley Martinez

Yes! And don't forget about Unity - that part was amazing.

Harper Davis
Harper Davis

Yes! And don't forget about Collision Detection - that part was amazing.

Quinn Bennett
Quinn Bennett

I'd add that Simulation is also worth considering in this discussion.

Reese Campbell
Reese Campbell

I'd add that Unity is also worth considering in this discussion.

Drew Parker
Drew Parker

Yes! And don't forget about Simulation - that part was amazing.

Jamie Garcia

Jamie Garcia

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Rigid Body Simulation!

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw Game Development differently - more as Game Physics.

Riley Martinez
Riley Martinez

Great point! It reminds me of Rigid Body Simulation from another book I read.

Harper Davis
Harper Davis

I think the author could have developed Collision Detection more, but overall great.

Quinn Bennett
Quinn Bennett

For me, the real strength was Game Physics, but I see what you mean about Rigid Body Simulation.

Riley Martinez

Riley Martinez

Just finished QuickStart Guide to Game Physics - wow! The part about Gravity really got me thinking.

Riley Martinez
Riley Martinez

I think the author could have developed Realism more, but overall great.

Harper Davis
Harper Davis

Have you thought about how Unreal Engine relates to Unity? Adds another layer!

Quinn Bennett
Quinn Bennett

What did you think about Gravity? That's what really stayed with me.

Reese Campbell
Reese Campbell

I think the author could have developed Unity more, but overall great.