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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

ISBN: 979-8346009634 | Published: November 9, 2024 | Categories: Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL
$155.99

This Books book offers programming and graphics and compute and shader and ray-tracing and ai and vulkan content that will transform your understanding of programming. Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing has been praised by critics and readers alike for its programming, graphics, compute.

The award-winning author brings a fresh perspective to this Books work, making it essential reading for anyone interested in programming or graphics or compute or shader or ray-tracing or ai or vulkan.

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Book Stats

5
Average Rating
136
Reviews
293
Pages
2
Editions
3
Languages
1
Awards
7
Weeks on List

What People Are Saying

shader has never been explained so clearly and powerfully.

— Alex Johnson
The New York Times

This book redefines what we thought we knew about ai.

— Sam Wilson
Booklist

A brilliant synthesis of programming and ray-tracing that changes everything.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Greer Fallon

Greer Fallon

Paranormal Plot Hunter

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on ai, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in shader. While some may argue that ray-tracing, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

November 9, 2025
Luca Connors

Luca Connors

Indie Press Evangelist

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about vulkan.A must-read for ai enthusiasts.

November 5, 2025
Brady Vale

Brady Vale

Narrative Nuancer

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Books is excellent, I found the sections on vulkan less convincing. The author makes some bold claims about compute that aren't always fully supported. That said, the book's strengths in discussing Graphics & Multimedia more than compensate for any weaknesses. Readers looking for Books will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on OpenGL, if not the definitive work.

November 25, 2025
Onyx Tate

Onyx Tate

Paperback Traveler

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on Programming less convincing. The author makes some bold claims about compute that aren't always fully supported. That said, the book's strengths in discussing shader more than compensate for any weaknesses. Readers looking for ai will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ai, if not the definitive work.

November 15, 2025
Koda Lark

Koda Lark

Thought Provoker

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about OpenGL.A must-read for compute enthusiasts.

November 26, 2025
Jett Montgomery

Jett Montgomery

Plot Synopsis Purist

★★★★☆

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about OpenGL, but by chapter 3 I was completely hooked. The way the author explains programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in shader. What I appreciated most was how the book made Books feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 1, 2025
Rue Adler

Rue Adler

Anthology Explorer

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about shader.A must-read for graphics enthusiasts.

November 20, 2025
Nico Everett

Nico Everett

Verse Interpreter

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on OpenGL, which provides fresh insights into OpenGL. The methodological rigor and theoretical framework make this an essential read for anyone interested in shader. While some may argue that Graphics & Multimedia, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of ray-tracing.

November 19, 2025
Arlo Beckett

Arlo Beckett

Nonlinear Narrative Analyst

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of shader is excellent, I found the sections on Books less convincing. The author makes some bold claims about graphics that aren't always fully supported. That said, the book's strengths in discussing Graphics & Multimedia more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Programming, if not the definitive work.

November 20, 2025
Storm Wilde

Storm Wilde

Suspense Pacer

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of compute is excellent, I found the sections on programming less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing shader more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray-tracing, if not the definitive work.

November 27, 2025
Tess Lennox

Tess Lennox

Pseudohistory Examiner

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing ray-tracing more than compensate for any weaknesses. Readers looking for Graphics & Multimedia will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

November 24, 2025
Knox Chandler

Knox Chandler

Bookstore Cartographer

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of compute is excellent, I found the sections on vulkan less convincing. The author makes some bold claims about shader that aren't always fully supported. That said, the book's strengths in discussing OpenGL more than compensate for any weaknesses. Readers looking for OpenGL will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray-tracing, if not the definitive work.

November 16, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

Recommendations for books similar to Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing in terms of ray-tracing?

Alex Johnson
Alex Johnson

I completely agree! The way the author approaches vulkan is brilliant.

Sam Wilson
Sam Wilson

For me, the real strength was ray-tracing, but I see what you mean about graphics.

Taylor Smith
Taylor Smith

I completely agree! The way the author approaches shader is brilliant.

Jordan Lee
Jordan Lee

I'm not sure I agree about compute. To me, it seemed more like shader.

Casey Brown
Casey Brown

Great point! It reminds me of shader from another book I read.

Sam Wilson

Sam Wilson

I'm halfway through Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing and ai is blowing my mind!

Sam Wilson
Sam Wilson

Great point! It reminds me of vulkan from another book I read.

Taylor Smith
Taylor Smith

I think the author could have developed compute more, but overall great.

Jordan Lee
Jordan Lee

Have you thought about how shader relates to ai? Adds another layer!

Taylor Smith

Taylor Smith

Has anyone else read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing? I'd love to discuss compute!

Taylor Smith
Taylor Smith

Yes! And don't forget about shader - that part was amazing.

Jordan Lee
Jordan Lee

What did you think about shader? That's what really stayed with me.

Casey Brown
Casey Brown

Yes! And don't forget about ray-tracing - that part was amazing.

Morgan Taylor
Morgan Taylor

I think the author could have developed vulkan more, but overall great.

Jordan Lee

Jordan Lee

Has anyone else read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing? I'd love to discuss ai!

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches programming is brilliant.

Casey Brown
Casey Brown

I completely agree! The way the author approaches graphics is brilliant.

Morgan Taylor
Morgan Taylor

Have you thought about how programming relates to programming? Adds another layer!

Jamie Garcia
Jamie Garcia

I'm not sure I agree about vulkan. To me, it seemed more like shader.

Riley Martinez
Riley Martinez

I think the author could have developed vulkan more, but overall great.

Harper Davis
Harper Davis

I'd add that ray-tracing is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

I think the author could have developed graphics more, but overall great.

Casey Brown

Casey Brown

The ai aspect of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is what makes it stand out for me.

Casey Brown
Casey Brown

Have you thought about how graphics relates to ray-tracing? Adds another layer!

Morgan Taylor
Morgan Taylor

Yes! And don't forget about compute - that part was amazing.

Jamie Garcia
Jamie Garcia

Have you thought about how vulkan relates to shader? Adds another layer!

Riley Martinez
Riley Martinez

I think the author could have developed ai more, but overall great.

Morgan Taylor

Morgan Taylor

How does Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing compare to other works about shader?

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw graphics differently - more as vulkan.

Jamie Garcia
Jamie Garcia

I think the author could have developed compute more, but overall great.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches vulkan is brilliant.

Harper Davis
Harper Davis

Yes! And don't forget about programming - that part was amazing.

Jamie Garcia

Jamie Garcia

Book club discussion: Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - chapter 16 thoughts?

Jamie Garcia
Jamie Garcia

What did you think about shader? That's what really stayed with me.

Riley Martinez
Riley Martinez

What did you think about ai? That's what really stayed with me.

Harper Davis
Harper Davis

For me, the real strength was graphics, but I see what you mean about graphics.

Quinn Bennett
Quinn Bennett

I think the author could have developed shader more, but overall great.

Riley Martinez

Riley Martinez

Question for those who've read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing: what did you think of compute?

Riley Martinez
Riley Martinez

Interesting perspective. I saw compute differently - more as ai.

Harper Davis
Harper Davis

Yes! And don't forget about ai - that part was amazing.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches shader is brilliant.

Reese Campbell
Reese Campbell

I'd add that shader is also worth considering in this discussion.