GoodReads.

Times are changing, and so it the world - however, the wisdom and knowledge within books last forever!

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)

ISBN: 979-8284532065 | Published: May 19, 2025 | Categories: Books, Computers & Technology, Graphics & Design, Rendering & Ray Tracing, Vulkan Programming
$107.99

This Books book offers Vulkan and ray tracing and GLSL and graphics and real-time rendering content that will transform your understanding of Vulkan. Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) has been praised by critics and readers alike for its Vulkan, ray tracing, GLSL.

The highly acclaimed author brings years of experience to this Books work, making it a must-have for anyone interested in Vulkan or ray tracing or GLSL or graphics or real-time rendering.

Buy Now on Amazon
Bestseller New Release Editor's Pick

Book Stats

5
Average Rating
319
Reviews
397
Pages
1
Editions
3
Languages
0
Awards
18
Weeks on List

What People Are Saying

The ray tracing discussion alone is worth the price of admission.

— Alex Johnson
The New York Times

The definitive work on ray tracing for our generation.

— Sam Wilson
Booklist

You'll finish this book with a completely new understanding of ray tracing.

— Taylor Smith
Publishers Weekly

Related News

7 Literary Diaries That Illuminate the Lives of Great Writers

There’s something fragile, accidental, almost cruel about the literary diary. Some other accident has to bring us into contact with it. Its classics are limited, which is to say there aren’t many ...

Wed, 03 Dec 2025 12:05:00 +0000

Here are 8 novels NPR staff and critics loved in 2025

Every year, we ask NPR staff and book critics to share their favorite titles in our annual Books We Love guide. Here are 8 fiction picks that were standout stars....

Wed, 03 Dec 2025 06:00:00 -0500

Books out this week come from Nobel winners and independent presses

Nobel winners Olga Tokarczuk and Peter Handke bring us a reissue and a new book respectively this week. Also, a story from a fictional African country and a commentary on beauty....

Tue, 02 Dec 2025 11:51:08 -0500

In case you need more Harry Potter: an audiobook with a full-cast recording is out

Earlier this month, Audible released the first in its series of Harry Potter audiobooks, a full-cast recording. What's the listening experience like compared to traditional audiobooks?...

Sun, 30 Nov 2025 08:00:38 -0500

New books this week: A tome on capitalism, a deep dive on crosswords and more

Capitalism: A Global History comes in at 1,000 pages before the footnotes. Across the Universe explores the past, present and future of crossword puzzles. Plus, a Mitford sister biography and more....

Tue, 25 Nov 2025 11:30:55 -0500

Customer Reviews

Tatum Walsh

Tatum Walsh

Symbolism Sleuth

★★★★★

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) offers a compelling take on Vulkan, though not without flaws. While the treatment of graphics is excellent, I found the sections on Vulkan less convincing. The author makes some bold claims about ray tracing that aren't always fully supported. That said, the book's strengths in discussing Vulkan more than compensate for any weaknesses. Readers looking for Books will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Rendering & Ray Tracing, if not the definitive work.

November 14, 2025
Logan Saunders

Logan Saunders

Character Critic

★★★★☆

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) offers a compelling take on Vulkan, though not without flaws. While the treatment of Vulkan is excellent, I found the sections on graphics less convincing. The author makes some bold claims about Computers & Technology that aren't always fully supported. That said, the book's strengths in discussing ray tracing more than compensate for any weaknesses. Readers looking for Vulkan will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray tracing, if not the definitive work.

November 13, 2025
Arden Blake

Arden Blake

Dialogue Aesthete

★★★★★

This work by Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) represents a significant contribution to the field of Books. The author's approach to Vulkan demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Vulkan Programming, which provides fresh insights into real-time rendering. The methodological rigor and theoretical framework make this an essential read for anyone interested in ray tracing. While some may argue that ray tracing, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Books.

November 15, 2025
Devon Young

Devon Young

Literature Vlogger

★★★★☆

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) offers a compelling take on Vulkan, though not without flaws. While the treatment of Books is excellent, I found the sections on Graphics & Design less convincing. The author makes some bold claims about Vulkan Programming that aren't always fully supported. That said, the book's strengths in discussing Vulkan more than compensate for any weaknesses. Readers looking for GLSL will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Graphics & Design, if not the definitive work.

November 11, 2025
Sawyer Greene

Sawyer Greene

Genre Blender

★★★★★

Great book about Vulkan! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Graphics & Design.A must-read for Vulkan Programming enthusiasts.

November 27, 2025
Reagan Marsh

Reagan Marsh

Mystery Solver

★★★★★

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about graphics, but by chapter 3 I was completely hooked. The way the author explains Vulkan is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Rendering & Ray Tracing. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 9, 2025
Micah Knight

Micah Knight

Booktok Influencer

★★★★☆

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) offers a compelling take on Vulkan, though not without flaws. While the treatment of GLSL is excellent, I found the sections on graphics less convincing. The author makes some bold claims about ray tracing that aren't always fully supported. That said, the book's strengths in discussing graphics more than compensate for any weaknesses. Readers looking for graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Computers & Technology, if not the definitive work.

November 21, 2025
Cameron Wells

Cameron Wells

Storyline Architect

★★★★★

Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) offers a compelling take on Vulkan, though not without flaws. While the treatment of Graphics & Design is excellent, I found the sections on Computers & Technology less convincing. The author makes some bold claims about Graphics & Design that aren't always fully supported. That said, the book's strengths in discussing real-time rendering more than compensate for any weaknesses. Readers looking for Rendering & Ray Tracing will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray tracing, if not the definitive work.

November 9, 2025
Finley Cross

Finley Cross

Paperback Philosopher

★★★★☆

I absolutely loved Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)! It completely changed my perspective on Vulkan. At first I wasn't sure about real-time rendering, but by chapter 3 I was completely hooked. The way the author explains graphics is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computers & Technology. What I appreciated most was how the book made Graphics & Design feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 27, 2025
Remy Jordan

Remy Jordan

Cover Art Enthusiast

★★★★☆

This work by Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) represents a significant contribution to the field of Books. The author's approach to Vulkan demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on real-time rendering, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in Books. While some may argue that real-time rendering, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Graphics & Design.

November 11, 2025
Justice Palmer

Justice Palmer

Chapter Whisperer

★★★★★

This work by Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) represents a significant contribution to the field of Books. The author's approach to Vulkan demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Rendering & Ray Tracing, which provides fresh insights into ray tracing. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Computers & Technology, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of GLSL.

November 30, 2025
Kai Barrett

Kai Barrett

Literary Scout

★★★★★

This work by Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) represents a significant contribution to the field of Books. The author's approach to Vulkan demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Vulkan, which provides fresh insights into ray tracing. The methodological rigor and theoretical framework make this an essential read for anyone interested in Rendering & Ray Tracing. While some may argue that Vulkan, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Rendering & Ray Tracing.

November 16, 2025

You May Also Like

Reader Discussions

Alex Johnson

Alex Johnson

Can we talk about how Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) handles GLSL? So ray tracing!

Alex Johnson
Alex Johnson

I completely agree! The way the author approaches Vulkan is brilliant.

Sam Wilson
Sam Wilson

What did you think about GLSL? That's what really stayed with me.

Taylor Smith
Taylor Smith

I think the author could have developed graphics more, but overall great.

Jordan Lee
Jordan Lee

Yes! And don't forget about ray tracing - that part was amazing.

Casey Brown
Casey Brown

For me, the real strength was graphics, but I see what you mean about ray tracing.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of Vulkan from another book I read.

Sam Wilson

Sam Wilson

I'm halfway through Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) and graphics is blowing my mind!

Sam Wilson
Sam Wilson

Interesting perspective. I saw Vulkan differently - more as GLSL.

Taylor Smith
Taylor Smith

For me, the real strength was GLSL, but I see what you mean about GLSL.

Jordan Lee
Jordan Lee

I'd add that real-time rendering is also worth considering in this discussion.

Casey Brown
Casey Brown

I'm not sure I agree about ray tracing. To me, it seemed more like GLSL.

Morgan Taylor
Morgan Taylor

I'd add that graphics is also worth considering in this discussion.

Jamie Garcia
Jamie Garcia

I'd add that GLSL is also worth considering in this discussion.

Riley Martinez
Riley Martinez

I think the author could have developed ray tracing more, but overall great.

Taylor Smith

Taylor Smith

Has anyone else read Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback)? I'd love to discuss GLSL!

Taylor Smith
Taylor Smith

I'd add that Vulkan is also worth considering in this discussion.

Jordan Lee
Jordan Lee

I think the author could have developed graphics more, but overall great.

Casey Brown
Casey Brown

What did you think about graphics? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

What did you think about real-time rendering? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

Yes! And don't forget about Vulkan - that part was amazing.

Riley Martinez
Riley Martinez

What did you think about graphics? That's what really stayed with me.

Harper Davis
Harper Davis

Interesting perspective. I saw Vulkan differently - more as GLSL.

Quinn Bennett
Quinn Bennett

What did you think about graphics? That's what really stayed with me.

Jordan Lee

Jordan Lee

Book club discussion: Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) - chapter 14 thoughts?

Jordan Lee
Jordan Lee

Great point! It reminds me of graphics from another book I read.

Casey Brown
Casey Brown

I'd add that ray tracing is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

I think the author could have developed graphics more, but overall great.

Jamie Garcia
Jamie Garcia

I'd add that real-time rendering is also worth considering in this discussion.

Riley Martinez
Riley Martinez

Interesting perspective. I saw GLSL differently - more as GLSL.

Harper Davis
Harper Davis

I think the author could have developed ray tracing more, but overall great.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about real-time rendering - that part was amazing.

Casey Brown

Casey Brown

Recommendations for books similar to Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) in terms of real-time rendering?

Casey Brown
Casey Brown

I completely agree! The way the author approaches real-time rendering is brilliant.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about Vulkan. To me, it seemed more like real-time rendering.

Morgan Taylor

Morgan Taylor

I'm halfway through Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) and real-time rendering is blowing my mind!

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Vulkan differently - more as real-time rendering.

Jamie Garcia
Jamie Garcia

I'd add that Vulkan is also worth considering in this discussion.

Riley Martinez
Riley Martinez

For me, the real strength was GLSL, but I see what you mean about graphics.

Jamie Garcia

Jamie Garcia

How does Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) compare to other works about ray tracing?

Jamie Garcia
Jamie Garcia

I think the author could have developed real-time rendering more, but overall great.

Riley Martinez
Riley Martinez

I'd add that ray tracing is also worth considering in this discussion.

Harper Davis
Harper Davis

What did you think about graphics? That's what really stayed with me.

Quinn Bennett
Quinn Bennett

Have you thought about how graphics relates to real-time rendering? Adds another layer!

Riley Martinez

Riley Martinez

The ray tracing aspect of Vulkan+Ray-Tracing/GLSL/Graphics All-In-One (Paperback) is what makes it stand out for me.

Riley Martinez
Riley Martinez

Interesting perspective. I saw GLSL differently - more as GLSL.

Harper Davis
Harper Davis

I'd add that ray tracing is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about Vulkan - that part was amazing.

Reese Campbell
Reese Campbell

Interesting perspective. I saw real-time rendering differently - more as GLSL.

Drew Parker
Drew Parker

Have you thought about how GLSL relates to graphics? Adds another layer!

Elliot Morgan
Elliot Morgan

I'd add that Vulkan is also worth considering in this discussion.

Avery Stone
Avery Stone

What did you think about ray tracing? That's what really stayed with me.